| RTS misery: StarCraft 2 officially pushed into 2010 August 5, 2009 at 5:08 pm |
| Activision Blizzard has sent around a quick blast of news detailing its second quarter financial results. The short of it is that the company is doing well. The expected huge franchises continuing to perform well, with big-name games still on the way. Then the bad news: StarCraft 2 won't make it this year. "As we prepare for next year, we have moved the expected release dates for two games, Activision Publishing's Singularity and Blizzard Entertainment's StarCraft II, into 2010," Activision Blizzard CEO Bobby Kotick stated. "However, we are increasing our calendar year earnings-per-share GAAP outlook and reaffirming our calendar year earnings-per-share non-GAAP outlook and still expect to deliver record non-GAAP operating margins." In other words, the company expects the games it will be releasing in the coming months to see it through. StarCraft 2 will be released in the first half of the year, to coincide with the re-launch of the new and improved Battle.net, a process that's proving rockier than first anticipated. The announcement goes on to crow about the success of Guitar Hero, the movie tie-ins for Wolverine and Transformers, and the expected success of Modern Warfare 2. If you ask me, that's like someone telling you your parents died, but you still get a cookie. It's not that this is shocking news, it's just a bummer to have it confirmed.  
 |
| Senate hears royalty debate pitting Big Content vs Big Radio August 5, 2009 at 2:58 pm |
| The saga over Internet radio royalties may be behind us (for now), but the royalty debate is far from over. During a Senate Judiciary Committee hearing Tuesday, the record labels and radio stations made their case over the issue of terrestrial radio stations paying royalties to artists, hoping to influence Senators' decisions over the recently proposed Performance Rights Act. Under the current setup, commercial radio stations don't actually pay the performers anything for the use of their songs. Radio stations pay only songwriters for the music they play, while recording artists get nothing (except publicity). When music is delivered via webcasting, cable networks, and satellite radio, however, station owners need to pay both songwriters and recording artists. If this seems inconsistent to you, that's because it is. 
 
 |
| Sony counters Kindle with new models, better format support August 5, 2009 at 12:57 pm |
| Today, Sony officially launched the latest salvos in the increasingly intense e-book wars. Depending on your perspective, this was either a big deal, or a collection of incremental changes: new models, new supported formats, and cheaper e-books, but little that significantly differentiates these products from their predecessors. Still, the effort reveals that, despite the company's extensive cost-cutting measures, it's not giving up on the e-book market. On the hardware front, Sony will be offering two new reader models by the end of August. The larger model, the Reader Touch Edition, aka the PRS-600, will retail for $299. This 6.9 x 4.8 inch device will keep the touchscreen of the PRS-700, but ditch its backlighting. The software will apparently be updated, allowing freehand note taking with the included stylus. It handles both Memory Stick and SD cards for expansion and file transfer. 
 
 |
| Google may take aim at Web video standards with On2 purchase August 5, 2009 at 11:51 am |
| Google and On2 Technologies have announced today that they have signed a deal for Google to acquire On2 in an all-stock deal valued at $106.5 million. On the surface, it's a match made in heaven. On2 is one of the leading providers of video codec software and hardware, and Google is one of the leading providers of Web-based video. The deal also has the potential to move the future of Web video codecs in the direction of open standards. Video codecs are a big deal. They fuel the technology behind Video CDs (MPEG-1), DVDs (MPEG-2), and Blu-ray (MPEG-4), and are linked with the history of the Web, as various codecs and formats—QuickTime, Windows Media Video, Theora, H.264, DiVX, Flash, Silverlight, etc.—all compete to deliver video over networks. On2 supplies the codec (VP6) used in Flash video, the current reigning delivery system for online video. 
 
 |
| Nintendo Mini Classics resurrects Game & Watch titles August 5, 2009 at 11:46 am |
| Long before Nintendo hit the goldmine that was the Game Boy console and its various descendants over the past twenty years, the company managed to strike it big with the Game & Watch series. In fact, before handheld consoles like the Game Boy and Game Gear managed to set the standard for portable gaming, the Game & Watch titles were imitated by many other electronics companies; gamers who grew up in the 1980s undoubtedly played one of Nintendo's titles or one of the knock-offs by Tiger Electronics. While these games have been hard to find for a while, it's been revealed that some of the Game & Watch titles are back, thanks to the Nintendo Mini Classics. The Mini Classics are designed to look like smaller versions of the classic Game Boy consoles; coming with a built-in stand for desktop placement and a keychain. Retailing for somewhere between $5-20 on average, the units have one of three games to choose from: Super Mario Bros, Donkey Kong Jr, and Mario's Cement Factory. While there undoubtedly better-made games available on on handheld consoles—and even cell phones—these days, the reincarnation of some of the Game & Watch catalog provides veteran gamers with the opportunity to revisit the memories of their youth. Not only that, but the Mini Classics could make for a great way to introduce a new generation of kids to the world of video games.  
 | |
No comments:
Post a Comment